It's been a while so I thought I'd post an update, still working away on the game, today I have been playtesting and balancing. I don't want it to be too difficult and I want it to get harder as you progress. So I have been playing it from the start, making sure there are enough health potions, that monsters don't hit you too hard, and...
r1ckparker's Journal
← October 2012 »
| S | M | T | W | T | F | S |
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | |
| 7 | 8 | 9 | 10 | 11 | 12 | 13 |
| 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| 21 | 22 | 23 | 24 | 25 | 26 | 27 |
| 28 | 29 | 30 | 31 |
Recent Entries
-
Games that will never receive a sequel20 January 2013 -
Teaser18 January 2013 -
Updates to existing games27 December 2012 -
New Project - the importance of prototyping?14 December 2012 -
Deepfall Dungeon released!18 November 2012
Recent Comments
-
Updates to existing gamesStome - Mar 20 2013 08:23 AM -
Updates to existing gamesHabitueGames - Dec 28 2012 08:27 PM -
Deepfall Dungeon released!Josh Hartley - Nov 28 2012 09:30 AM -
Deepfall Dungeon released!Black-Rook - Nov 19 2012 10:25 PM -
Deepfall Dungeon released!Ashaman73 - Nov 18 2012 10:06 AM
Create a custom theme