Deepfall Dungeon - 3d models
However my artist is amazing and he has made 3d models before. He has made some units which lock together and look really cool. Basically instead of a 'cube' to represent a wall, he has created a model. These models are duplicated and it was really easy to replace my primatives with his models.
It makes such a difference to have proper 3d, I might even implement a 'look' control which lets you look around (currently the view is locked to 90 degree angles).
I've just about got the magic spells implemented, all I need now is a levelling-up screen (where the player can increase his skills) and a shop screen, which will allow you to sell items you don't need, buy upgrades, new weapons etc.