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Building the Sphere, one vertex at a time.



I'm out - for now

Posted by VisualLR, 19 August 2006 · 73 views

I just clicked on the 'Cancel Subscription' button, this means I wont be renewing GDNet+ at this time. Why? for many reasons, most of which are personal, no I'm not getting out of games (not yet), no I don't hate GameDev, I quite enjoy it, actually. I'm just trying to evaluate where all my money, or lack thereof is going. I work in the gaming industry,...


It's getting ridiculous

Posted by VisualLR, 11 August 2006 · 118 views

This just in! Terrorists were planning on using clothes as explosives in airplanes, from now on, everyone must fly naked!

Ok, so it's not an actual headline, but at the rate it's going I won't be surprised when full cavity searches are "standard procedure", hell, they already fondle old ladies, cause everyone knows that grandma can be one...


Je suis fatigue

Posted by VisualLR, 28 July 2006 · 85 views

So between the baby and the new job I don't really get a chance to do much lately. Work is going great, there's plenty of it and I'm having fun, though I am tired; I haven't been working what I consider long hours yet, but I've definitely been doing a big of OT, which is fine because I really like the game I'm working on (did you see EGM's cover this...


Welcome to the world of tomorrow!!

Posted by VisualLR, 13 July 2006 · 101 views

I neglected to write a post about a great milestone in my life. I am now the proud father of a little baby boy, who I hope will be impressed when his brain develops enough to understand what his dad does for a living. His name is Luka and he was born on June 26th, which happens to also be my birthday, he has a really cool birthdate 06/26/06.


Here he...


Happiest place on earth?

Posted by VisualLR, 12 July 2006 · 155 views

Guatemala is among the top 10 happiest places on earth according to this:

http://www.happyplan...ex.org/list.htm

I guess it would be for me if there was a game development or large software development industry (which I predict there will be in 10-15 years), and if there wasn't as much violence and terrible governments that keep the country poor...


bleh

Posted by VisualLR, 18 June 2006 · 84 views

I was able to get the mesh to draw properly, but I stopped right before I started converting the skeleton and animation data and I havent been able to pick it up. I had some time this weekend, but I just couldn't get myself to do it, so I decided to rest, I need it, my wife is going to give birth any day now and we're all anxiously awaiting the big...


Adventures in animation

Posted by VisualLR, 10 June 2006 · 58 views

So I'm working on getting importing models with full skeletal animation support. I've been doing this for the past couple of days, but mostly I had just been evaluating my options. First I gave Cal3D a try, setting it up was a pain; I'm not fond of DLL's, not for something that's not a plugin to an existing application, I know they're useful in some...


Beware of zombies!

Posted by VisualLR, 08 June 2006 · 82 views

I thought this was pretty funny, so I decided to share it...



I can never go near that file again, I do not wish for it to eat my brains.

*edit: I had the wrong image before...






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