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Erebus RPG, v0.13

Posted by mdwh, 20 February 2014 · 1,096 views
rpg, windows, linux, android
I've released v0.13 of my Open Source RPG, Erebus, for Windows, Linux, Android: http://erebusrpg.sourceforge.net/ (also see my initial post for this project at http://www.gamedev.net/blog/1224/entry-2256244-erebus-rpg-for-windows-linux-symbian-and-android/ ).

Version 0.13 is now available. This version introduces various improvements to the rules: each...


Erebus RPG on Google Play

Posted by mdwh, 29 May 2013 · 1,027 views
rpg, android
I've just released v0.8 of Erebus, my Open Source Role-Playing Game , onto Google Play for Android smartphones/tablets:

https://play.google.com/store/apps/details?id=net.sourceforge.erebusrpg

Android 2.3.3 or later is required. A resolution of at least 800x480 is recommended. Note that it requires the Ministro II libraries (for Qt). If you don't have t...


Erebus RPG for Windows, Linux, Symbian and Android

Posted by mdwh, 01 April 2013 · 1,354 views
rpg, windows, linux, symbian and 2 more...
Erebus RPG for Windows, Linux, Symbian and Android My current project is Erebus, a real-time RPG. You can download version 0.6 for Windows, Linux and Symbian (Linux must be compiled from source; Android is also supported from source, but I haven't released a binary to Google Play yet.)

http://erebusrpg.sourceforge.net/screenshots/0_6_Windows/erebus_0_6_windows_0.jpg

I plan to have a series of quests r...


Thoughts on Google Play ratings requiring Google+

Posted by mdwh, 10 February 2013 · 1,234 views
android, google+
I see Google Play now requires you to use Google+ to leave reviews/ratings. Google+ requires you to use your full name. (This change for Google Play happened November 2012 , I only just came across this myself though.)

At first there may seem some good arguments for saying people should put their name next to a review. But even if I'm not bothered by usi...


Conquests

Posted by mdwh, 05 July 2012 · 881 views
civilization, C++, SDL, Lua and 4 more...
One of the games I've been working on recently is Conquests , an open source 4X Civilization-style game, for Windows and Linux. Features:

- Ability to create your own maps, as well as play on supplied or randomly generated maps.
- Scriptable AI, using Lua .
- Significant portion of the game setup can be modded, via the Lua scripts.
- Choice of 2D or 3D v...





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