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YodamanJer's Journal



OId Ideas spawn New Ideas

Posted by YodamanJer, in Unnamed Project, RPG, 2D, Action/Adventure 21 June 2013 · 549 views
RPG, 2D, Action/Adventure and 1 more...
It's funny sometimes how one project you're working on can inspire new and completely different ideas, especially when the project you're working on is completely different and has unrelated game mechanics.

What originally started out as a 2D platformer is slowly evolving into a different game inside of my head, and the ideas I have for it are many and d...


Keeping Cuboidz 2D

Posted by YodamanJer, 15 June 2013 · 443 views

Well, after some considerable thought, I realized that keeping Cuboidz 2D would probably be the best route to go. Finishing the game in GameMaker should be easy enough, after I test out a few more features!

I also spent some time today re-designing the ground tiles for most levels. I will simply re-color them for other levels, as well as design a few mor...


Would Cuboidz be better as a 2.5D sidescrolling platformer?

Posted by YodamanJer, 06 June 2013 · 463 views
Ideas, Unity3D, Cuboidz
Well, I've been stuck on my Cuboidz project for quite some time. I haven't been working on it that much, because I've realized that 2D, while fun, is rather limiting to several ideas I want to implement in any of my games. Secondly, as great as GameMaker: Studio is, it has severe limitations when compared to Unity3D. For example, in Unity, you can set up...


Making good progress on new game

Posted by YodamanJer, 26 May 2013 · 273 views
Cuboidz, 2D, GameMaker
Well, I've learned quite a lot about how GameMaker works since I've last posted in this journal, and I've even started developing a game!It's sort of a "test" game. I chose to make this one before "A Little Epic", because it will be a simpler platformer, and have a much simpler mechanics. Here's a little video, showcasing (now defunct) graphics, and the b...


It's been a long, long time...

Posted by YodamanJer, in Uncategorized, A*Little*Epic 28 April 2013 · 402 views

Well, it's been a really long time since I've posted here on GD.net, or used this journal. A lot has happened over the last year. Aside from continuing pre-production on my game project (previously known as "A Little Epic"), I've been really busy with figuring out what I need to do with my life, and trying to get things in order. I've decided to pursue ga...


Life Update

Posted by YodamanJer, in A*Little*Epic 05 June 2012 · 680 views

Well life has certainly gotten in the way of my developing desires.

I work almost full-time at my job now, earning $7.50 an hour, paying bills with said check and occasionally taking my girlfriend out to dinner. It's also pretty much summer now, so I spend less and less time on my computer, enjoying the nice weather outdoors.

I'm also about...


It's been a while...

Posted by YodamanJer, 11 April 2012 · 770 views

As the title says, it's been a long time since I've posted here. This is mainly due to the fact that I got a ton of hours at my job and haven't really had much time to sit at home and do much of any game development, let alone programming of any kind. I also discovered how addictive Minecraft can be.

Anyhoo, I've abandoned GLBasic in favor...


Multi-Platform Development!

Posted by YodamanJer, 09 October 2011 · 321 views

So I haven't ordered it yet and won't be able to until next Month sometime, but very, very soon I'm getting myself a shiny new iMac. It will serve two key purposes; one is to start developing for Mac OS X with GLBasic, the other is for video editing, which is my other major hobby.

One of the things I hope to do with the iMac is to start...


Some problems with GLBasic...

Posted by YodamanJer, 05 October 2011 · 667 views

Fantastic. Just when I thought this tool would be great, I discover a lot of problems with it on my current computer. It could just be my hardware (I am on a laptop, after all), but it's really annoying to have gotten so excited over it and then find some problems.

First, for some reason or another, every now-and-then GLB doesn't want to load ANY...


Some notes on my future game

Posted by YodamanJer, in A*Little*Epic, GLBasic 03 October 2011 · 236 views

Something that I've realized recently (over the last couple of days) is that I have NO idea how to program 2D games. When I first started programming back in 2007, I jumped head-first into 3D and never even looked into the 2D stuff. Normally, people start out with 2D, but not me; I was too excited about making an explorable world, similar to...






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