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YodamanJer's Journal



OId Ideas spawn New Ideas

Posted by YodamanJer, in Unnamed Project, RPG, 2D, Action/Adventure 21 June 2013 · 502 views
RPG, 2D, Action/Adventure and 1 more...
It's funny sometimes how one project you're working on can inspire new and completely different ideas, especially when the project you're working on is completely different and has unrelated game mechanics.

What originally started out as a 2D platformer is slowly evolving into a different game inside of my head, and the ideas I have for it are many and d...


Keeping Cuboidz 2D

Posted by YodamanJer, 15 June 2013 · 421 views

Well, after some considerable thought, I realized that keeping Cuboidz 2D would probably be the best route to go. Finishing the game in GameMaker should be easy enough, after I test out a few more features!

I also spent some time today re-designing the ground tiles for most levels. I will simply re-color them for other levels, as well as design a few mor...


Would Cuboidz be better as a 2.5D sidescrolling platformer?

Posted by YodamanJer, 06 June 2013 · 434 views
Ideas, Unity3D, Cuboidz
Well, I've been stuck on my Cuboidz project for quite some time. I haven't been working on it that much, because I've realized that 2D, while fun, is rather limiting to several ideas I want to implement in any of my games. Secondly, as great as GameMaker: Studio is, it has severe limitations when compared to Unity3D. For example, in Unity, you can set up...





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