And some footage showing point-n-click pathing and enemy following:
It's been fun. Been learning the Urho3D engine, which JTippetts introduced me to some time back. It plays sort of Diablo-ish: click and point goodness.
My name is Frederick, call me Freddy. I like isometric games, role-playing games, and long walks on the beach at sunset. Two of those things are true. Okay, you got me, they're all true. I found this site a couple years ago, and it's a really awesome community.
In the future, I hope to post some of my works, maybe when I get better at stuff.