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Black-Rook's Journal

Sick yet again, progress will resume soon!

Posted by , 24 November 2012 - - - - - - · 722 views

Sadly I've been sick on and off for the last few months. Just now I'm finally feeling better because I'm taking antibiotics. It's been a shame because my Classic RPG # 1 project has been moving along at a much slow rate then I would normally program a project. I'm hoping to get back on course by next week!

I'm also working on some other assets for another project, so stay tuned!

Thanks for following my progress! Just remember to keep working on your projects, so many people fail to complete their games and it's a real accomplishment to see any project all the way to the end. There are a lot of projects I'm following on GameDev, I hope to see each one completed, sadly some projects have fallen off the radar, don't let that happen to you!


Classic RPG #1 - Task 8 - Update 1 (Basic Menus)

Posted by , in Classic RPG #1 11 November 2012 - - - - - - · 922 views

Hello everyone!

I've made very basic menus for the towns/castles, ect...

I've posted the images below:

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So everything is pretty simple, I will carry on the inventory code into the shops which means I don't have to program much of anything. Buying and Selling items is very easy. To buy I would just add an item you selected to your inventory if you have the right amount of gold. Selling is nothing more then "dropping" an item and receiving gold, so I don't need to a program anything other than adding value amount to the players gold count.

The quest screen shows your active story quest and reward for completing that quest. There will be no side quests, just story quests.

This hopefully will all be done today. Then I will post the final update, and a new entry for Task 9 will be posted.


Classic RPG #1 - Task 8 (Towns/Castles)

Posted by , in Classic RPG #1 09 November 2012 - - - - - - · 757 views

It's now time to move onto Task 8!

I will be programming the Towns and Castles, adding in some menus to shop and activate your quests.

Task 8 Goals:

- Add Towns and Castles
- Program a screen for each one with their available options (ex. Shop / Quests)
- Remove [S] (Sell) from the Inventory Screen (This will be an Option in the Shop!)


Classic RPG #1 - Task 7 - Update 1 (HUD)

Posted by , in Classic RPG #1 04 November 2012 - - - - - - · 919 views

Task 7 is now complete! Sorry for the long delay, I was way too busy to even touch code since my last entry. I also worked out a few other issues with the inventory system as I found a way to duplicate items.

The HUD is very basic as seen below in the three images.

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This was very basic and simple, so this concludes Task 7.

Stay tuned for my next entry with Task 8.