Classic RPG #1 - Task 3 - Update 5
Hello everyone! The next update will feature the full World Designer! I've just finished going over my design document, and I'm putting in the six cities/towns/ect... (One per zone!). I will also have an enemy placer (Sprites) completed with the 30 possible enemies you can battle which includes the 6 bosses!
I'm taking out the idea of having enemies only respond after your movement. I will still keep this game operating as a classic rpg, however to better support the combat system, I would rather have everything in real-time.
Cities/Towns/Castles will also operate in a menu like environment.
I should be posting another entry before Friday with the complete version of World Designer and a quick in Game Demo!