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Classic RPG #1 - Task 3 - Update 8

Posted by Black-Rook, in Classic RPG #1 06 April 2012 · 1,312 views

Task 3 Update 7: http://www.gamedev.n...ask-3-update-7/

Hello everyone! In this entry I'll be talking about what will be coming up in Task 4! Task 3 thankfully is complete! The World Designer is fully functional, and doesn't need a collision layer, or any fancy tools because of the map sizes. See below for an example of a test map, which is only showing 1/4 of a playable map.

(Click Picture to View Full Size!)

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You might notice the new sprite by the end of the bridge! Well, he's the main character!

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You will also notice a Tower, and Cave. When you enter the Tower or Cave, new maps will load. You will also find treasures worth fighting for as you travel through these places.

Task 4 will consist of building a Demo Level with a working Battle System, Player Inventory, and other features. I will go more into detail on my next entry, which will lead up to that live Demo I've been waiting to show!

Have a great Easter everyone, and I hope you enjoyed reading this entry!






Looking good!

You have a great Easter yourself!
Thanks! I even got drop down menus working. In options you can fill and clear layers as well. :)
Very nice, looking good!

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