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A Keyboard and the Truth



New hair model

Posted by EDI, 07 April 2005 · 29 views

Here is a revision of Morning's 'peace mode' model,
only big change is the hair, which is used on her armor model, I think it works better to keep a uniform hair style, since it helps to build character image better *shrug* =)




Larger Render

Posted by EDI, 07 April 2005 · 28 views

at Mushu's request, here is a larger render of Morning,
note that certain things are still untextured, work in progress and all that;-)




More Like Metal?

Posted by EDI, 06 April 2005 · 30 views

Armor Texture Revision:
now with an environment map, and a bump map.



Algorithim Snippit

Posted by EDI, 06 April 2005 · 36 views

Not sure if this will help anyone,
but I recently needed to make use of Quadratic Interpolation, and had a hard time finding it on the web, so I reached back into a book I had and extracted it, here it is =)


float x=(2*(x2-x0)-4*(x1-x0))*(t*t)-((x2-x0)-4*(x1-x0))*t+x0;
float y=(2*(y2-y0)-4*(y1-y0))*(t*t)-((y2-y0)-4*(y1-y0))*t+y0;


this will give you...


And Another...

Posted by EDI, 05 April 2005 · 33 views

The Undead Prince of the Lost Region(The lost prince):








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