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A Keyboard and the Truth



More Like Metal?

Posted by EDI, 06 April 2005 - - - - - - · 67 views

Armor Texture Revision:
now with an environment map, and a bump map.



Algorithim Snippit

Posted by EDI, 06 April 2005 - - - - - - · 83 views

Not sure if this will help anyone,
but I recently needed to make use of Quadratic Interpolation, and had a hard time finding it on the web, so I reached back into a book I had and extracted it, here it is =)


float x=(2*(x2-x0)-4*(x1-x0))*(t*t)-((x2-x0)-4*(x1-x0))*t+x0;
float y=(2*(y2-y0)-4*(y1-y0))*(t*t)-((y2-y0)-4*(y1-y0))*t+y0;


this will give you...


And Another...

Posted by EDI, 05 April 2005 - - - - - - · 65 views

The Undead Prince of the Lost Region(The lost prince):




And Another...

Posted by EDI, 05 April 2005 - - - - - - · 81 views

Yay, Morning, in armor(I think im gonna stick with this hair model/color for both models)



Jenna designed it from the box/concept art



Model 1 of many

Posted by EDI, 05 April 2005 - - - - - - · 76 views

Finaly getting around to doing game art rendering:

yay! =)







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