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Journal of EDI



Development Process of MW2

Posted by EDI, 15 December 2010 · 57 views

So, I'm trying out a new style as I develop Morning's Wrath 2

My previous games have all been, more or less a linear progression of play and thus design and implementation. MW2 however is taking on a more free form mode of play, where you can decide just what to do and when to do it.

What this means for development is that I am working to get...


More House, More GUI

Posted by EDI, 15 December 2010 · 47 views

Window trim is going up, doors are going in... I have more grouting to do than you can imagine :D

As I continue to pour through GUI libraries, I found one which 'might' be promising it is the 'GLO' gui engine, doesn't seem particularly well used, but the demo is capable; I just need to see what it would take to set up to work with SFML.



Slow Progress

Posted by EDI, 13 December 2010 · 31 views

So I've finally moved up into my new office, instead of sharing a spot in the war-zone of my downstairs living room.

The renovation is going -OK- however I think before time we're gonna have to bring in some legal representation if we can expect to not get screwed.

progress on morning's wrath has been stalled by a significant issue. As previously...


Shedding some Baggage

Posted by EDI, 02 December 2010 · 49 views

So as I was dusting off Selenite, I began to feel... that certain sick feeling when you know there are still certain features in your engine that need coding, and worst of all...


You Don't Want To Code Them!


In the past I simply grabbed myself up by my bootstraps and wrote the features, but my time is exceptionally limited these days (can you believe...


Update on... me and... stuff

Posted by EDI, 29 October 2010 · 52 views

Okay so...

For those who don't know I've been spending the last, oh, six months or so renovating my house, in conjunction with contractors.

It was scheduled to be done in September; sadly here we are pushing November and it still isn't done, yay for my contractors.

All the while my wife and I have been living in the house during the renovation (fun...),...


I'm Alive

Posted by EDI, 28 October 2010 · 28 views

Holy christ, will my house ever be finished?




busy busy!

Posted by EDI, 16 March 2010 · 19 views

Work has been moving along with Morning's Wrath 2; I have had a change of EDIGames development manifesto recently, now that I've been on the path of game development for roughly a decade; hopefully more on that in a later post.


I've been focusing a TON of time on the gameplay and interface,
here is a work in progress showing some inventory,...


Similar Ideas

Posted by EDI, 13 January 2010 · 32 views

Noticed this article GameDev.net today. While it is concerning mostly MMOs, the tool they've created embraces a lot of the concepts I designed in Selenite:

-automatic data sharing (images, meshes, etc.)
-known resource data coverage/usage
-strong structuring of environments
-removal of monolithic files for effective streaming

some good concepts to...






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