Jump to content

  • Log In with Google      Sign In   
  • Create Account

Interested in a FREE copy of HTML5 game maker Construct 2?

We'll be giving away three Personal Edition licences in next Tuesday's GDNet Direct email newsletter!

Sign up from the right-hand sidebar on our homepage and read Tuesday's newsletter for details!

We're also offering banner ads on our site from just $5! 1. Details HERE. 2. GDNet+ Subscriptions HERE. 3. Ad upload HERE.

Realtime Lighting Preview in Revel Editor

Posted by EDI, 28 November 2013 · 237 views

Because the more I can see in-editor, the less I have to test & tweak in-game.

Posted Image

This editor seems to give you a real bird's eye view.

@Navyman  indeed; as it turns out when editing/developing content, especially in a world this large is is often essential to be able to switch between the very micro and the very macro.

At times you need to make sweeping changes, and others very specific tiny changes.


This is also where having such an editor helps as you can automate a lot of mundane work.

After working with almost 300 cards in my CCG I have a clear understanding of having a good game contain editor can really be. Switching out a single mechanic can take more than hour if it is part of more than a few cards.

Latest Visitors

Recent Entries

Recent Comments