Configurable Hair Styles & Weapon Work
As seen here, there are now equipable hair-style items that override Morning's default hair style;
this also makes her hair dye-able; if that's your thing.
On the weapons front I've managed to merge the melee weapons code and the magic code into a single path of particle emission code.
I'm working away on additional parameters for configuration; the observant of you might have noticed a 'fists' icon equipped in the image above; so far an 'unarmed' weapon is looking quite promising.