Dukandia Update 2: Software and Hardware Changes
Hello and welcome,
This week on the Dukandia Dev Team, we have upgraded our engine to include a few features as well as started using a game library to further speed up the development process.
FPS Limit (Optional, replaces V-Syncing)
Menu Re-sizes to screen
Starts up at a decently sized window, can be changed in settings to a supported resolution
In the coming week We will have screen-shots of our menus, we will have a few teasers to hint at alpha rewards and what not. We also would like to inform you that when we get a trailer done, we will be creating a kick-starter, all funds of kick-starter will be used to pay and maintain our servers and any music licensing we may need, additionally it will also lower the price of the full product later on.
Again, although not much, we will soon pick back up to our older larger update format we usually have. This is simply due to background changes being made rather than upfront changes. Stick with us there is more to see next week for sure!