About me:
After graduating High School, I served in the US ARMY. I essentially was the IT for my unit. Afterwards, I enrolled at The Art Institute, studied media arts and animation, did not finish. Now I attend a community college, studying Computer Programming.
About Crystal Destiny
The First Ideas of what has ushered me here came to me around 2002, while playing Golden Sun. While I had already wanted to make games before that, I really liked the world of Golden Sun, I found a program called Game Maker, and I started making my game in it. Sometime after, I started to add more ideas from other games I liked, Zelda, GTA, Kingdom Hearts. Once I decided I wanted it to be in 3D, I decided to find another way. I found XNA when it first released, and the ability to play on the Xbox 360 is an awesome feature, but I couldn't program at that time. I looked at others solutions, but I always had an eye on XNA. I finally decided to learn C# so I could use XNA. Now I am decently versed in the language, got better in my artistic skills in the meantime as well. Crystal Destiny is the name I gave my game. It will be an open world, 3dperson action adventure RPG, targeted to run on Windows, Xbox360, and hopefully, Windows Phone 7 and Web. It is an ambitious first project, but my vision is clear, and I believe I can deliver it. In about 2 years. So better get started if I want to meet this deadline.
Any comments, concerns, questions, suggestions, complaints, requests or cream soda is [color=#222222]appreciated[/color].
So how did I find your blog? We have an assignment about using Gimp for game design, and so I Googled "gimp game" and your blog was the top hit. So here I am.
Anyway, good luck to you! I look forward to playing Crystal Destiny some day.