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Gunthera's Journal



Archer Alec - Many Sprites

Posted by Gunthera, 09 August 2012 · 796 views

World Map/ Level Select Screen

This past week I've been working on all of the sprites for the world map screen.
The world map is where the player will select the level they will go to, similar to a super mario style of map.
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And these are some pictures of the sprites for the world...


ArcherAlec - Catapults!

Posted by Gunthera, 30 July 2012 · 728 views

GOBLIN CATAPULTS

This past week i've been working on the Goblin Catapult "monster".

Goblin Catapult:
AttackSpeed=Average
Health=High
MoveSpeed=Slow

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These catapults are equipped with highly trained goblins, allowing them to throw rocks at maximum efficiency.

Here...


ArcherAlec - Goblins and Fire

Posted by Gunthera, 24 July 2012 · 672 views

This past week i've been implementing a new animation engine, along with better arrow physics and everything is now based on a 8x8 grid.
The castle is now destructible and I've added two new monsters.
Goblin Looter -
Attack Damage: Low
Health: Low
Speed: Low

Special: Loots the castle's chest and causes the player to get a lower end score on...


Archer Alec - IndieGame Devlog 14: Lights, Skeletons, and Barricades!

Posted by Gunthera, 13 July 2012 · 783 views

This week, I smoothed out the lighting system, made a new monster and I've made the Gui
which holds the XpBar HpBar AP(Attribute points) and the 4 attributes.


Also I've added a Archer Skeleton and Barricades!

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And The Skeleton Archer
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Thanks for...


Archer Alec - IndieGame Devlog 13: Experience and Levels & Guis

Posted by Gunthera, 04 July 2012 · 588 views

No pictures todays but, what I have been working on is a experience and leveling system.
You gain experience by killing monsters, when you level you will be awarded one "point"
Points will be used in a attribute system.

Your attributes will be
AttackPower: How much damage you do.
AttackSpeed: How fast you can charge your bow.
MoveSpeed: How fast...


Archer Alec - IndieGame Devlog 12: Day/Night Lighting

Posted by Gunthera, 29 June 2012 · 657 views

Today I got some work done, worked on the first monster, skeletal swordsman.
He can Break through doors, hurt the player, and damage/loot the chest

Got a fairly good working day/night system along with some mediocre lighting effects via torches

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And DayTime atop the...


Archer Alec - Massive ReDesign

Posted by Gunthera, 27 June 2012 · 424 views

In its current state Archer Alec's Goals are undefined, other than kills monsters go to next level, rinse and repeat.
So I am going to be redesigning Archer Alec, and implementing a new physics engine I've been working on, which includes perfect collisions and ladder climbing.
The main character will still be the green hooded Archer Alec just a...


Archer Alec - IndieGame Devlog 11: Tutorials!

Posted by Gunthera, 03 June 2012 · 817 views
Archer, Alec, Indie, Game, Design and 1 more...
So this weekend I worked on the tutorials in Archer Alec.
I didnt want to go with text, and I really didnt want to have a voice talk to you. So I went with this method instead.
I will be adding on to the tutorial later do explain other aspects of the game. Upgrades, proceeding to the next level etc.
Thanks for reading...


Archer Alec - IndieGame Devlog 10: Closed Alpha

Posted by Gunthera, 31 May 2012 · 532 views

Im going to be launching a closed alpha of the game for people to play and report any bugs they find.
If you would like to participate leave your email in the comment section or you can pm me and I will send you a download link for the game.

To report a bug just send me an email with what the bug was and I will get to work!
Also if you want you can...


Archer Alec - IndieGame Devlog 9: Alpha Funding Too Early?

Posted by Gunthera, 30 May 2012 · 543 views

Hello, havent worked on the game too much this week (Final exam week)
I've contacted Desura and 8 bit Funding, to learn more about Alpha Funding and how I could go about doing it.
It would be something simple * Donate 3-5 USD Is a cheap preorder * But im not sure on how I would actually distribute it, would Desura do it for me? I don't know but...






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