The bosses took some time because I wanted them to represent the biomes but also be unique at the same time.
Meet "Cactun" The desert boss. This boss moves slowly and periodically pelts the terrain with needles
Here is the swamp boss (no name as of yet) This boss has 3 phases First phase it moves slowly and spawns tiny mosquitos that have 1hp and will fly after the player. Once he is destroyed he will split into two smaller mosquitos that move rapidly and fire water bolts at the player. Then when those are killed they split into 2 smaller mosquitos so a total of 4. Once those are killed the encounter is over!
In the previous image you can see the new arrow which is Frost.
Frost arrows slow targets down to a base speed of 1 (Passive boar speed)
And stop the target periodically and has a 1/10 chance of freezing the target solid!
And Here is a youtube video to see the game in motion
Thanks for all the feedback and more is appreciated
I will be trying to go into "Alpha" soon