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Habitue Games Journal



Archer Alec - Forest Levels

Posted by HabitueGames, 03 November 2012 · 557 views

Hey guys I've been working on the swamp biome for the past couple of days but I went back and made a download for the the first 4 Levels of the game.
I haven't added in a controls menu so:
CONTROLS:
W:Jump
S:Shop
A:Left
D:Right
RightClick: Shoot
LeftClick: Place Trap / Buy Trap
SpaceBar: Open/Close doors.
MouseWheel: Scroll through trap...


Full Time Indie

Posted by HabitueGames, 30 October 2012 · 724 views

Hey everyone, this isn't really an update on Archer Alec, more of an update on.. myself!

I'm now going to be working full time on Archer Alec.

I'm announcing this because Lately I've had a lack of motivation and have been procrastinating and just sitting around accomplishing nothing.
To help me transition into a 'Full Time...


Archer Alec - Swamp Biome

Posted by HabitueGames, 25 October 2012 · 328 views

Lately I've been working on the Swamp Biome, the second area the player will go once done with the Forest Biome.
New Monsters for this area will probably be.

Goblin Archer
Goblin FireThrower

Posted Image

Im still working on it but the general concept for the swamp biome is there.

And if you havent yet...


Archer Alec - Arrow Trap/Music/Alpha Testing

Posted by HabitueGames, 13 October 2012 · 572 views

Updates
- New Arrow Trap (wall)
- Forest Music
- Main Menu Music
- GameOver Music
- Level Select Music
- Eight new Levels
- Music will be on the Archer Alec page on IndieDB (http://www.indiedb.c...mes/archer-alec)

NEED ALPHA TESTERS! ...


Archer Alec - Music/New Monster/IndieDB

Posted by HabitueGames, 28 September 2012 · 671 views

These past few days has been focusing on music, and designing new traps and balancing said new traps.

The new trap is not in this video, but this video does show the new monster, Goblin Spear Jabber
And has music!



We are planning to go into 'Alpha' once we get some...


Archer Alec - Some updates!

Posted by HabitueGames, 21 September 2012 · 481 views

It's been awhile since I made a post here, i've been working on the game a lot lately and haven't had much time to give you guys an update.
So far whats been done since the last post.
-GUI
-SHOPS
-TRAPS
-NEW MONSTER! Goblin SpearJabber
-Numerous bug...


Archer Alec - Many Sprites

Posted by HabitueGames, 09 August 2012 · 561 views

World Map/ Level Select Screen

This past week I've been working on all of the sprites for the world map screen.
The world map is where the player will select the level they will go to, similar to a super mario style of map.
Posted Image

And these are some pictures of the sprites for the world...


ArcherAlec - Catapults!

Posted by HabitueGames, 30 July 2012 · 511 views

GOBLIN CATAPULTS

This past week i've been working on the Goblin Catapult "monster".

Goblin Catapult:
AttackSpeed=Average
Health=High
MoveSpeed=Slow

Posted Image

These catapults are equipped with highly trained goblins, allowing them to throw rocks at maximum efficiency.

Here...


ArcherAlec - Goblins and Fire

Posted by HabitueGames, 24 July 2012 · 569 views

This past week i've been implementing a new animation engine, along with better arrow physics and everything is now based on a 8x8 grid.
The castle is now destructible and I've added two new monsters.
Goblin Looter -
Attack Damage: Low
Health: Low
Speed: Low

Special: Loots the castle's chest and causes the player to get a lower end score on...


Archer Alec - IndieGame Devlog 14: Lights, Skeletons, and Barricades!

Posted by HabitueGames, 13 July 2012 · 547 views

This week, I smoothed out the lighting system, made a new monster and I've made the Gui
which holds the XpBar HpBar AP(Attribute points) and the 4 attributes.


Also I've added a Archer Skeleton and Barricades!

Posted Image


And The Skeleton Archer
Posted Image

Thanks for...






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