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Habitue Games Journal



Archer Alec - IndieGame Devlog 13: Experience and Levels & Guis

Posted by HabitueGames, 04 July 2012 · 504 views

No pictures todays but, what I have been working on is a experience and leveling system.
You gain experience by killing monsters, when you level you will be awarded one "point"
Points will be used in a attribute system.

Your attributes will be
AttackPower: How much damage you do.
AttackSpeed: How fast you can charge your bow.
MoveSpeed: How fast...


Archer Alec - IndieGame Devlog 12: Day/Night Lighting

Posted by HabitueGames, 29 June 2012 · 531 views

Today I got some work done, worked on the first monster, skeletal swordsman.
He can Break through doors, hurt the player, and damage/loot the chest

Got a fairly good working day/night system along with some mediocre lighting effects via torches

Posted Image

And DayTime atop the...


Archer Alec - Massive ReDesign

Posted by HabitueGames, 27 June 2012 · 349 views

In its current state Archer Alec's Goals are undefined, other than kills monsters go to next level, rinse and repeat.
So I am going to be redesigning Archer Alec, and implementing a new physics engine I've been working on, which includes perfect collisions and ladder climbing.
The main character will still be the green hooded Archer Alec just a...


Archer Alec - IndieGame Devlog 11: Tutorials!

Posted by HabitueGames, 03 June 2012 · 697 views
Archer, Alec, Indie, Game, Design and 1 more...
So this weekend I worked on the tutorials in Archer Alec.
I didnt want to go with text, and I really didnt want to have a voice talk to you. So I went with this method instead.
I will be adding on to the tutorial later do explain other aspects of the game. Upgrades, proceeding to the next level etc.
Thanks for reading...


Archer Alec - IndieGame Devlog 10: Closed Alpha

Posted by HabitueGames, 31 May 2012 · 455 views

Im going to be launching a closed alpha of the game for people to play and report any bugs they find.
If you would like to participate leave your email in the comment section or you can pm me and I will send you a download link for the game.

To report a bug just send me an email with what the bug was and I will get to work!
Also if you want you can...


Archer Alec - IndieGame Devlog 9: Alpha Funding Too Early?

Posted by HabitueGames, 30 May 2012 · 467 views

Hello, havent worked on the game too much this week (Final exam week)
I've contacted Desura and 8 bit Funding, to learn more about Alpha Funding and how I could go about doing it.
It would be something simple * Donate 3-5 USD Is a cheap preorder * But im not sure on how I would actually distribute it, would Desura do it for me? I don't know but...


Archer Alec - IndieGame Devlog 8 Updates!

Posted by HabitueGames, 26 May 2012 · 551 views
and 1 more...
Hi! Havent made any new entrys lately, but I have been working on the two new bosses a new arrow type and sounds and music/boss music!

The bosses took some time because I wanted them to represent the biomes but also be unique at the same time.

Meet "Cactun" The desert boss. This boss moves slowly and periodically pelts the terrain with...


Archer Alec - IndieGame Devlog 7

Posted by HabitueGames, 16 May 2012 · 416 views
archer, alec, indie, game, dev
I've been sick for awhile so havent accomplished too much. But I have worked on the desert boss and its turning out nicely.
Im also trying to change how the player enters and exists the level to give a better since of progression
Thanks for reading will have more updates later this week.


Archer Alec - IndieGame Devlog 6: "The Hog"

Posted by HabitueGames, 09 May 2012 · 385 views

Working on the new Forest boss! “The Hog”
Mechanics
- Moves...


Archer Alec - IndieGame Devlog 5: Swamp!

Posted by HabitueGames, 06 May 2012 · 454 views

Hello! Just added some finishing touches to the Swamp biome!

Swamp Biome Includes
-Monsters
Mosquitos
Alligators

-WATER!

-Foliage
Tall Grass
SwampyTrees with Vines

Now Im going to start implementing the sounds this week.




Posted Image



Feedback is always...






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