Hello guys!
This is a small video of a dungeon crawler in development to test the Lotus engine.
The quality of the video ended up not being very good, I'm working on it, will replace the link with a better quality as soon as its up.
On this video you see skills being used for the first time. Fonts and everything on the interface has been improved a bit, and NPCs have been added correctly. This NPC assigns a quest to the player, consisting in killing spiders. Creatures have loot, which shows up on the top left corner of the screen.
Attacking costs stamina, which is recovered with time. Without stamina the player can't melee. Running and using skills also costs stamina.
No footage of the editor, just showing some attempts at improving the ui and having some decent-ish gameplay.
This is a small video of a dungeon crawler in development to test the Lotus engine.
The quality of the video ended up not being very good, I'm working on it, will replace the link with a better quality as soon as its up.
On this video you see skills being used for the first time. Fonts and everything on the interface has been improved a bit, and NPCs have been added correctly. This NPC assigns a quest to the player, consisting in killing spiders. Creatures have loot, which shows up on the top left corner of the screen.
Attacking costs stamina, which is recovered with time. Without stamina the player can't melee. Running and using skills also costs stamina.
No footage of the editor, just showing some attempts at improving the ui and having some decent-ish gameplay.
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Some thoughts about your title screen. This one is really missleading, when I saw it, I thought about a witcher like 3d rpg. A title screen is always a good way to attract an audience, but it could be poison too, when it build up false expectations for an otherwise good game ! In comparision take a look at the title screen of dungeons of dredmor, which is a game similar to your, which gives not an missleading impression IMHO.