I have been working on the mini soccer game I mentioned on the last post. So far we get 2 different screens. You have the ball placed on the field, and you set the power and general direction you will kick in. Then you get a closer look at the ball, and you click on exactly where you mean to hit the ball, to add a spin to it. Then the game switches back to the general view and the ball goes on until it leaves the field or stops moving.
Now what I'm trying to work on is to get the ball to look like its high in the air. I'm not sure about how im going to do that, because I can't have the ball higher and end up messing the detection on wether it has left the field or entered the goal! Also, that will be important as I have to be able to pass the ball above other players so they can't head it.