As promised, here is a video which gives an impression of our game! We are still in an early phase of our project (pre-alpha) which means we have a very long way to go, but a video like this is always good to show other people what we have and to align new team members in the right direction. Unfor…
[font=verdana, geneva, sans-serif]Previously we called this the 'Monthly development update', but I skipped last month because there isn't always as much news more interesting than just another model or concept. So let's just call it 'development update' from now on and I'll write when there is stu…
[font=verdana,geneva,sans-serif]The monthly report with our current progress. Not a lot this month, but we do have 2 pieces of art and some research on camera and controls.[/font]
[font=verdana,geneva,sans-serif]Progress last month[/font]
[font=verdana, geneva, sans-serif]I am sorry to inform you tha…
[font=verdana,geneva,sans-serif]Progress last month[/font]
[font=verdana, geneva, sans-serif]I am sorry to inform you tha…
[font=verdana,geneva,sans-serif]Here is our monthly report on the current progress and a short bit on our planning for the next month. We are making good progress in gameplay areas and concept arts. Also some technical features have been added.[/font]
[font=verdana,geneva,sans-serif]Progress last mo…
[font=verdana,geneva,sans-serif]Progress last mo…
[font=verdana,geneva,sans-serif]Last meeting we have (based on discussions throughout the month) made some decisions on the gameplay direction we are going to take. We will be making this more top-down than 3rd person, because this simply has less technical risks and allows us to get away with less…
[font=verdana,geneva,sans-serif]In our project management, the lead developers sit together every month in a meeting to steer the project in the right direction. Starting today we wish to report on our progress each month (unless there is nothing newsworthy) and hope to get some people interested. …
Advertisement
Popular Blogs
Advertisement