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Coding In Transit



Fun With Behaviour Trees

Posted by Dancin_Fool, 03 October 2012 · 847 views
Abilities, actions, allspark, bar and 9 more...
This is a repost from my external blog http://codingintransit.blogspot.ca

Hey readers, the last two weeks I've been working on game resource management and progressing on my job system.

Job System

My initial plan for the job system is essentially that every job has a set of abilities....





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