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DMD 'Ware



Switching Back to Older Design

Posted by polyfrag, 26 October 2012 · 485 views

Decided to switch back to the older, simpler version of the game without multiplayer (before my laptop was stolen).


Also, found a 3D modeller.


Combustor

Posted by polyfrag, 25 October 2012 · 329 views

I added another building. This is the second last one.

Posted Image

And I am still working on the lighting issue.


Reactor

Posted by polyfrag, 24 October 2012 · 4,241 views

I added a "reactor":

Posted Image


Derrick and Farm

Posted by polyfrag, 23 October 2012 · 431 views

I decided to return to the project.

I added a derrick:

Posted Image




And a...


Added smelter

Posted by polyfrag, 21 October 2012 · 372 views

I added a smelter:

Posted Image

How I made it:



[edit] As of now, I've decided to quit the project.


Mine

Posted by polyfrag, 19 October 2012 · 726 views

I added a mine:

Posted Image

Here's how I made it:



By the way, I just submitted the game concept to Steam Greenlight.

Vote for my game here: http://steamcommunit...706&searchtext=


Fixed Refinery Texture

Posted by polyfrag, 18 October 2012 · 395 views

I fixed the texture:

Posted Image


Thought timeline

Posted by polyfrag, 13 October 2012 · 562 views

Here is a timeline of my phone messages talking with my cous:





Me: Yeah but it's not going to be like that. You start off with $100 game money and you can put more in.

I have to get lots of people to play...


Refinery

Posted by polyfrag, 10 October 2012 · 444 views

I added a refinery. Unfortunately, I used too many vertices and so couldn't use UV mapping in LithUnwrap so I had to stretch the texture over the whole model.

Posted Image

Here's how it otherwise looked:

Posted Image


Planets

Posted by polyfrag, 09 October 2012 · 550 views

I added planets








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