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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics


Refinery

Posted by polyfrag, 10 October 2012 · 413 views

I added a refinery. Unfortunately, I used too many vertices and so couldn't use UV mapping in LithUnwrap so I had to stretch the texture over the whole model.

Posted Image

Here's how it otherwise looked:

Posted Image




Very nice indeed! How long did it take you to model this?
A day
Here's how I made it

Wow, great to see how you did everything. Nice work!!!
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