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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics


Construction, Unit Status, Workers, Pathfinding

Posted by polyfrag, 14 November 2012 · 470 views

Notice the hammer (it represents labour).

Posted Image

I'm testing workers (labourers) using a temporary model (until the artist makes one). I've got road, powerline and building construction and pathfinding working. Unit status shows when they're hungry or need rest or if they're broke. Also notice the resource bar.



As previously mentioned, here's how the world looks from the side:

Posted Image




Looking good! =)
Word of advice, dont use 3dmodels for things you could make a simple, cute/elegant icon to represent. If this is the style you want by all means keep going for it! Just saying... i think it is a bit overcrowding and gets lost in all the other noise going on. A white icon with a hammer silhouette would do you great justice in this case. IMO.

Again, this is personal opinion so dont think I am saying, "your way sucks!" just giving some of my own observations.
I like the hammer the way it is. And it will be harder later on to distinguish between "uronium" and "cohl" and "ore" if I don't use colours.
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