Jump to content

  • Log In with Google      Sign In   
  • Create Account

14 years ago on June 15th Gamedev.net was first launched! We want to thank all of you for being part of our community and hope the best years are ahead of us. Happy birthday Gamedev.net!

RuinValor - Birth of Talos



Game Update #2

Posted by riuthamus, 16 June 2013 · 250 views

Game Update #2 This week has been a busy one. We have been working feverishly to get the terrain generation, destruction, and modification working. During this process we found “garbage collection” ( stuff that is a waste ) in the excess of 12gb. This excessive waste created massive lag on the client and once removed provided a much smoother game experience.

In other...


RuinValor: Dual Contouring + Water Shader

Posted by riuthamus, 06 June 2013 · 270 views
RuinValor, Game, Indie, Minecraft and 6 more...
http://www.bhslaughter.com/forum/uploads/gallery/album_371/gallery_1_371_215421.png http://www.bhslaughter.com/forum/uploads/gallery/album_371/gallery_1_371_54049.jpg As you can see we have had some serious rework to our terrain system. With dual contouring we are able to produce some very detailed terrain that still is destructible like we had originally...


RuinValor: Gorgane Work

Posted by riuthamus, 27 May 2013 · 96 views

Been a while since I showed the progress on the gorgane here is our newest video:http://www.youtube.com/watch?v=nWyf0k2c1iE Let me know your thoughts!


RuinValor - Water Additions

Posted by riuthamus, 20 May 2013 · 79 views

Most of the core code for the movie and kickstarter process is in place. While I am busy plugging away at other things such as art and concepts the coders have been fine tuning some things:http://media.indiedb.com/images/games/1/22/21100/showoff005.jpg This is a very limited version of the dual contouring equation we are using for smooth land. With the he...


Gorgane Armored

Posted by riuthamus, 19 May 2013 · 66 views

http://media.indiedb.com/images/games/1/22/21100/gorgane_armor001.jpg This is just the basic armor, no textures or any form of normal mapping... but i think it looks good so far


Parallax Video Art v1

Posted by riuthamus, 12 May 2013 · 71 views

Parallax Video Art v1 So the art has changed considerably from when I first started but.... the idea is that we will use a script and mimic the common parallaxed video for the lore. I figure I can make some quick sketches and put them together to make a very good lore set.... that will explain the story and save us time of trying to do all the animations and such.The purpose o...


Fun with AI?

Posted by riuthamus, 01 May 2013 · 39 views

This week we have been working with the ai. This is a funny video associated with our gorgane and trying to get this to work!


RuinValor - AI Work

Posted by riuthamus, 28 April 2013 · 133 views

http://www.bhslaughter.com/forum/uploads/gallery/category_8/gallery_1_8_342659.png You have heard of where is waldo..... well this is the game called "Where is the gorgane", click the spoiler below to find him!http://www.bhslaughter.com/forum/uploads/gallery/category_8/gallery_1_8_704328.png  In case you are wondering, he is under the world! Telanor is wo...


Relearning to draw

Posted by riuthamus, 27 April 2013 · 505 views

Things have been rather silent. I have been taking a course on Radio Waves and the management of them through a new system ( not really new but they call it that ) called CBSP ( commercial broadband satellite program ). If you are wondering why the hell I am doing that... my real job is an IT with the USN so I get stuck doing some odd things here and ther...


Gorgane 360 + Gorgane Walk

Posted by riuthamus, 18 April 2013 · 275 views

http://www.bhslaughter.com/forum/uploads/gallery/album_371/gallery_1_371_1741136.gif On top of this image I have linked you a video of the actual walk cycle! Some small refinements need to happen but I think the base movement is solid and in place.http://youtu.be/JVKlLpWveJc






Recent Comments

Latest Visitors

PARTNERS