Posted by riuthamus, 12 October 2012 · 683 views
After a weeks worth of a break we have finally had some progress on the normal map for the gorgane model. This is still not complete but I figured it has been a while since I have posted so I might share what we have been up to. Our goal is to have the gorgane model completed and added to the game by the 19th. Once this is done that will mark a very serious milestone in our development process. With a complete model we can start to focus on the in game interactions that really make up "gameplay" content.
In other news, we have been working on placable models as well ( that would decorate the landscape and such ). Once of those is the torch, we have some basic ones but I wanted to show off the idea that there will be many different types of each model.
This is a torch that you would find in a more fancy location. Perhaps an old ruin or some forest. Our hope is to provide the players/server hosters with as much content as possible to make some of the most amazing designs seen. Something I loved about minecraft was how much people took the base stuff and made epic things from it. The problem with minecraft was the color pallet was very limited ( so to speak ). It is my hope to remove that limit and create a tool ( our game ) that can make thousands of different iterations of designs. The designs can both be functional and visually pleasing.
I will be updating you more over the course of the week on our new networking progression. Soon, we should have a playable version with a server/client base. This will mark the first milestone that will lead to our closed alpha testing. If you are interesting in testing this please send me a message.
As a final note, we are looking for 3d artists. If you are new and desire a way to bolster your portfolio send me a PM or email me and we can work something out. I am willing to work with all skill levels ( so long as you are willing to take constructive critiques ) in the hopes that we can learn and progress together.