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Point Lighting + Added member

Posted by riuthamus, 28 December 2012 · 663 views

RuinValor C#
This week has proven to be both rewarding and busy. We added a new team member to the team to fix our network issues. ( Although we did get very close thanks to this communities help in our network thread ) We put up an add and got some people who were very interested in helping out. Patrick, our new coder, will be looking at our network code and ensuring it is on par with what a gamer would expect from a quality server. In the first two days of having access he already attempted to clean up some left over code ( the test model we had in called Dana ) but realized she was a bit harder to get rid than he had originally expected. She has some fight in her!!! Who knows maybe an ester egg at some point.

In other news, we are working on getting our point lighting working again. We are having some serious issues with it not working and are unsure if it is a math related issue or if we are simply missing something. If you know anything about this and would be willing to help please let me know. Our current issue is detailed in this thread: Click Here

Anyway, production is moving along and we hope to have an actual tech demo alpha out within the next few months. Hope all is well and I hope all of you are having a great holiday season. Enjoy!




Congratulations on hard work and good oversight!  It's always good to here reports of teamwork going well.  Look forward to seeing your progress!

 

 

Clinton 

thank you for the kind words.

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