Figured I would show you what we have been working on for the past couple of days. There are several models that have been done and are ready to be textured and animated. In the process of getting that to work our concept artist has been hard at work and we now have finished ALL of the primary character race concepts. The rest of this week will be spent on getting CMS working within the game and once that is in place we will start to work with the volumetric clouds and our sky pipeline.It is my goal to have the entire core models in place by the mid march and start to have the skill system and other "flashy" elements in place for the kickstarter. Once we get those all working we can start to show off just how great this game will be and put it into an interactive demo. The team has really come together in the last couple of days as they are aware the kickstarter is looming ever closer.
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Very nice items. I tired to model a pickaxe a few months ago and it is harder to do then you would think when looking at keeping the polygons low. Looks like you did a great job.