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Milestone Reached!

Posted by riuthamus, 21 March 2013 · 641 views

Today we were able to complete something we have been working on in the background for some time now.

Posted Image

The screenshot doesnt say much ( because we are working on getting textures to work with it now ) but we have marching cubes working with less than a 5fps hit. This means that we can support slopes, realistic looking cliffs, and thousands of other configurations. On top of this we have found a composer to do some of the music for us. The following is a rough draft of the title screen ( this is without any changes and just more or less a rough concept of the ideas I had expressed to him ). I know the sound is rather all over the place which is something we are working to.

https://soundcloud.com/michael-chait-music/ruinvalor-title-screen-not

Something I have always desired to do with this blog is show you the progress as we go so that means you get some uncut and unpolished stuff. I appreciate the level of help we have had and all of the constructive thoughts. With that said we still have much to do and only a few weeks to do it all in. Till next post!




good work, marching cubes have some quite interesting properties and might be good alternative to your more smooth looking characters.

Which is one of the main reasons why we wanted to go with it. Getting this working will help to bridge that gap.

Looking great! Now upon seeing this, I'm even more impressed of what you have to offer.

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