Game Update #4
This is the final version of the catapult. I am going to be adding in the specular and normal maps when our terrain is done. Tomorrow I will start work back on the gorgane, human, dwarf, and the goblin. This catapult has been a very rewarded experience as I was able to solidify techniques that I have not used in several years. It was a nice ease-in to the other elements that still need to be worked on ( such as the UI ).
In other news, earthmark and telanor are still very busy working with the terrain and attempting to get it working as I have envisioned it. It is proving to be a rather large setback and if it takes too much more time we might have to cut or limit what goes in for the video. Such is the hardships one must endure when doing something that is not backed by big bucks and established coders from the industry!
Lastly, I have been in school for some advanced training these past two weeks. It has given me some serious time to jot down most or all of what we want to accomplish before the kickstarter. I plan to start to add that information to the website as soon as our work on the base models is finished. Thanks for watching/reading about this project and let me know if you have any questions or comments!
Updated Goblin ( side profile )