Here you will see the failed attempt of making a fireball texture. The blend mode was messed up so it was rendering just a square!
With some finagling we were able to get the center to be a solid ball, but the flames were creating the well known "Waffle" effect! Seems the pyro TF2 bug has hit our game as well!!! LMAO
With a bit more work we were able to get the waffles to subside and got something that resembled smoke/flames! Now, we need to color the smoke to go from orange to black!
This failed, and all we saw was black, but it looked like something from a Harry Potter movie!
I will be resuming work on it today and seeing what can be done. The effect will be a good one when we are complete and should make for a very powerful fireball. Our new system is GPU Based as well so much of the work ( if you have a good graphics card ) causes no lag!