Here are my statistics on GameJolt and Chrome Web Store. Chrome Web Store GameJolt (I have two games on their servers that's why there are two graphs)It seems that Chrome Web Store has more traffic, but GameJolt pays better (soon I will have my first dollar http://public.gamede...fault/smile.png ).I did not do much marketing...
Severin's Journal
Going to Chrome Web Store
Posted by Severin,
24 January 2013
·
267 views
Two days ago I managed to install my game to Chrome App Store.During installation the only notable problem I encountered where I had to change the url in the manifest file from this:*://belanet.ujmappa.hu/ruins/ to this:http://belanet.ujmappa.hu/ruins/ This was necessary because I had to disable https (the * allowed it).And the other problem was I had...
Going to Game Jolt
Posted by Severin,
03 January 2013
·
321 views
I uploaded Ruins to Game Jolt:http://gamejolt.com/games/puzzle/ruins/11467/ My old game called Alchemist TD is there as well:http://gamejolt.com/games/strategy-sim/alchemist-tower-defense/2369/ Please give me good ratings if you have a Game Jolt account. I hope I will see some traffic and comments there.edit: fixed second link
Two new 20x20 single player maps with stone block generator fun
Posted by Severin,
14 December 2012
·
362 views
Link
First of all, here is a link to play the game:
http://belanet.ujmappa.hu/ruins
Sigle player level 1
Here is a screenshot:

I enjoyed playing this map because it is not very difficult but makes...
First of all, here is a link to play the game:
http://belanet.ujmappa.hu/ruins
Sigle player level 1
Here is a screenshot:
I enjoyed playing this map because it is not very difficult but makes...
Perpetum Mobile
Posted by Severin,
11 October 2012
·
408 views
Here is a video about how does the perpetum mobile work that I created in Ruins:
Watch it on Youtube:
The video file is attached to this entry, too.
I am not really happy about how the traps and switches work right now, but it's still nice to see that at least it works...
Watch it on Youtube:
The video file is attached to this entry, too.
I am not really happy about how the traps and switches work right now, but it's still nice to see that at least it works...
Elevators, old scrolls, more sophisticated snakes and a new level
Posted by Severin,
22 August 2012
·
444 views
New tile object: elevator
Elevators caused a lot of problems during development. I had some new situations that I had to handle like when a player or a snake is standing on a rising elevator and is crushed against a wall or when multiple stone blocks are on an elevator and are being lifted by it. By now I handled most of these cases.
I suspect there...
Elevators caused a lot of problems during development. I had some new situations that I had to handle like when a player or a snake is standing on a rising elevator and is crushed against a wall or when multiple stone blocks are on an elevator and are being lifted by it. By now I handled most of these cases.
I suspect there...
Ruins: level building/load/save and a new single player level
Posted by Severin,
01 August 2012
·
636 views
Now it is possible to build levels using the mouse. This option is intended to be used only by me for now to build new levels but maybe later with a nicer user interface I could make a real level editor. But the feature is not disabled so anyone can try it in the demo. Right click selects a tile. Left click places a tile of the same...
My new platformer/puzzle multiplayer game: Ruins
Posted by Severin,
27 July 2012
·
604 views
First of all, let me apologize for any spelling or grammar errors as I am not a native English speaker.
Then I have to note that this game is a simple game, I am working on it alone. I use JGame engine and Eclipse and Java applet technology.
About Ruins, the main idea is to create a coop...
Recent Entries
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Visitor statistics and some news01 February 2013 -
Going to Chrome Web Store24 January 2013 -
Going to Game Jolt03 January 2013 -
Two new 20x20 single player maps with stone block generator fun14 December 2012 -
Perpetum Mobile11 October 2012
Recent Comments
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Going to Chrome Web StoreBlack-Rook - Jan 27 2013 01:57 AM -
Going to Game JoltBlack-Rook - Jan 11 2013 07:54 AM -
Going to Game JoltSeverin - Jan 09 2013 08:54 AM -
Going to Game JoltBlack-Rook - Jan 06 2013 11:28 PM -
Going to Game JoltSeverin - Jan 06 2013 04:31 AM
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