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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

Bluefirehawk's: "Path to World Domination"



The Power of Music

Posted by Bluefirehawk, in Lore/Story, Game Design 23 November 2012 · 366 views

Sooo.. this weeks entry is about what the title says.

Why? Because of everything.

I recently came to the conclusion that designing a game doesn't only mean designing mechanics, designing the gameplay. Good games design the feelings the player has while playing the game. And those are the games we remember, we know and love.
On the other hand, the very...


The Enemies you fight and Hellooo Plotdevice

Posted by Bluefirehawk, in Lore/Story, Game Design 16 November 2012 · 375 views

Sooo... this is a bit of a mix post in terms of categories, since thinking about the antagonists sort of touches upon most Categories in a computer game.

Talking about enemies is one of the most obvious crossover between game mechanics, story and art. All of them are equally important to form a good antagonist, that is fun. To me, it also means the...


When the storm hits

Posted by Bluefirehawk, in Info 09 November 2012 · 368 views

the Inevitable happened, the exam storm has hit the harbor. And it hit hard.

Also, I maintain other hobbies than programming, I also do some martial arts and now have the chance to train for amateur full contact fights. That would mean more training and less time for other stuff.
But I don't want to stop programming this, I love the concepts, problems...


Game engine architecture, or how to start your own Engine...

Posted by Bluefirehawk, in Info, Coding 02 November 2012 · 1,330 views

...finally! Finally something I wanted to write about all along!
Why didn't I do it? Well...

... I knew I didn't know anything about designing such a complex system. I tried to find some good examples on the Internet. While one wasn't very bad, it didn't make too much sense to me, I always felt like something was missing.
I finally...





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