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Bluefirehawk's: "Path to World Domination"

The boring part of being a Developer or: Why I failed

Posted by Bluefirehawk, in Info, Coding, C++ Endeavor 28 September 2012 · 1,200 views

Soooo... this week I write again about the boring part of developing: Software ConstructionIf you've read my ramblings on "The seventh Circle of Dev Hell", know that I have my problems with the toolchains for C++, so this is basically part 2 of the Dev Hell, but more structured and no random sentences. Since I don't think C++ veterans have any interest in...

What makes my game fun? PT 3.

Posted by Bluefirehawk, in Game Design 21 September 2012 · 677 views

Sooo in this weeks entry I write about the final aspect of my game:

"Real time fight" aspect
The last one of the aspects and maybe the most important one, This is what the player does all the time and this is what he should want to do even more. To me it seems like the Real time fight is connected to the...

What makes my game fun? PT 2.

Posted by Bluefirehawk, in Game Design 07 September 2012 · 619 views

Soooo this weeks post is business as usual, here is the second part about the core aspects of the game.
I am currently on holiday, so there won't be a new entry next week. To compensate a bit, this one will be a bit longer, see you in two weeks!

"Strategy" aspect (planning with your...

September 2012 »


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