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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

An Engine Through Time and Space



Audio Framework Update: Architecture

Posted by Aressera, 21 August 2012 · 520 views

I've been trying to make some more progress lately on the general-purpose sound processing and IO library I'm developing (yet unnamed). Here are a few of the things I've been working on:

Filter Architecture: My engine is designed around audio processing objects called SoundFilters which act kind of like a VST or AU plugin. They...


Audio Framework Update: Devices and effects

Posted by Aressera, 08 August 2012 · 484 views

I've been making more progress on the audio library I'm developing. The main things I've finished in the last few days have been the WASAPI device interface code for the windows version, as well as a compressor/limiter effect.

For background, my audio library exposes a simple interface for accessing the available audio devices connected to a...


Intro

Posted by Aressera, 03 August 2012 · 413 views

Hey! I decided that I need a place to write about everything that is going on in my software development. So here it is.

My current project: A set of easy-to-use cross-platform C++ libraries aimed at application development and game engines. These will be released open-source when they are complete.

Framework:
This is the base library for all...





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