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An Engine Through Time and Space



Audio Framework Update: Architecture

Posted by Aressera, 21 August 2012 · 520 views

I've been trying to make some more progress lately on the general-purpose sound processing and IO library I'm developing (yet unnamed). Here are a few of the things I've been working on:

Filter Architecture: My engine is designed around audio processing objects called SoundFilters which act kind of like a VST or AU plugin. They...





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