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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


Read more in this forum topic or make sure you're signed up (from the right-hand sidebar on the homepage) and read Thursday's newsletter to get in the running!


Retro Grade



[Case] Breakout!

Posted by superman3275, in Case 30 November 2012 · 441 views

Wow, it's been a very long time since my last case study! Well now, I'm here to give you a great one: Breakout!

Let's start with the mechanics, as usual:
You control a single paddle that can move left and right.
There is a 2D array of blocks.
The Paddle is at the bottom of the screen, the blocks are at the top.
There...


[Structure][C++11] The Auto Variable

Posted by superman3275, in Structure, C++11 30 November 2012 · 982 views

How many C++ programmers reading this know what an auto variable is. Come on, raise your hand. I count 1... 2... 3... Almost all of you!

However for those of you that don't know the basics of the new standard yet, auto is a new variable that works like this:


Code:


// Hooded.cpp : Defines the entry point for the console...


[Development] SCREENSHOT (Hooded Development #7)

Posted by superman3275, 29 November 2012 · 464 views

Posted Image

It's a Screenshot!

Of Grass.

That looks like crap.


What you're seeing right there is an image of grass that my Tile System loaded from a file.

The Tile System is currently in the process of getting scrapped and rewritten, so there you go. Isn't it amazing!

I hope to load more tiles, and show...


[Development] Hooded Development #6

Posted by superman3275, in Development 18 November 2012 · 674 views

I know, I know, you want screenshots. However very unfortunately I am away from the computer all of thanksgiving week, so you'll have to wait.

I haven't been very active recently, and I'm very sorry. I've had many things to do recently, however I've freed up a lot more time this coming month. I hope to have a fun game (albeit not a...


[Development] Hooded Development #5

Posted by superman3275, 04 November 2012 · 467 views

Hello guys! This is another Hooded development post, so here it goes:

I haven't started refactoring yet. This weekend I was away from the computer, however this week I'm officially starting refactoring. Here's my official project scope (For you people who want to know how far along I am!)

SCOPE:
+Swords
+4 Enemies
+Loading...





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