- Do your research. Make sure this guy is legit. Do google image searches for stuff similar to the work he shows you.
- Ask many questions, don't be afraid.
- Make sure he's not a jerk when you hire him.
First is guns. Guns can take a total of 100 shots before being destroyed. You'll never get off 1000 shots most likely, because you'll probably never find that much ammo- melee is the way to go. But with several shots, your gun goes down a level or two, and with each level it goes down, there is more of a chance of it jamming and\or breaking unexpectedly.
Lastly we have food. It deteriorates and gets moldy over time, just like guns. But with food, I think that your health and food bar goes DOWN if you eat something too nasty.
Hope this helped Milcho!
In our final game, you can look forward to:
- weather system
- nicer maps
- AI (Joining groups with AI, bad AI, good AI).
- And maybe, possibly, co-op.
Item Quality Q1-Q12
Q1 is the best quality for items.
Q12 is the worst.
Q1 guns have lowered recoil, raised damage and higher chance to knock a zombie down.
Q12 guns have raised recoil, lowered damage and lower chance to knock a zombie down.
Q1 food and drinks are full
Q12 food and drinks are almost empty
(In the future this will be used to determine if you should eat it, resulting in sickness if its bad quality)
(Quality of bullets doesn't effect anything yet. I Might make it jam the gun if its bad quality)
The player uses locomotion so his feet align with the ground, this still needs some work. You can decide if you want to play if first person or third person. Third person allows shoulder switching. The player can also crouch to increase shooting accuracy.
Newspapers will be used to tell the story of the game. Basically how the zombie Apocalypse started. Collect all of them to get the full story.
Tell us what you think!
Hey guys, sorry that I haven't updated in a while, we've been heavy at work. Today, I'll be discussing some exciting news with you all. Fro you too lazy to read it all, I'll put bold-faced headings for categories.
What We Have Left Until BETA Release/How To Get In
The first thing I want to talk about is the upcoming BETA. All we need to do until beta is finish zombie and character models, and then animate them. This should be done in the upcoming weeks. The BETA will most likely be closed, so here is how you can get a chance at receiving it. All you have to do is comment anywhere, either on this news article, on the game page, or on our company page. That's all. If you win, then we will PM you with the link to the download. Sound good? Well, good.
So, we are now partnering with another team called backwards studios. They will help with models and animate, decreasing the amount of time that it will take to complete the game.
We now have about 5 more pictures up, check them out!
Problematic Team Members.21 February 2013
12 levels of quality in-depth, what to look for in the future.21 February 2013
Alpha release- EARLY!18 February 2013
Zombie and Character Models- SO CLOSE TO BETA!06 February 2013
UPDATE: BETA info, and another team.05 February 2013
12 levels of quality in-depth, what to look for in the future.dtg108 - Feb 21 2013 03:22 PM
12 levels of quality in-depth, what to look for in the future.riuthamus - Feb 21 2013 02:47 PM
12 levels of quality in-depth, what to look for in the future.Milcho - Feb 21 2013 01:09 PM