Alright guys, I'm very sad. Hopefully in this article you can relate and keep me in your thoughts OR find some helpfulness. We recruited a team member who had a team. He has a very talented team member with him, and when I asked for work, he showed me the good guys work. Since then, we've discovere…
Alright, I've had to re-write this 3 times, thanks to my computer. First off, thanks Milcho for requesting this! If you have any questions about our game, feel free to ask, we'll write something up. Anyway, we'll be discussing our 12 levels of quality in Not Dead Enough. So each item has 12 levels …
[color=rgb(17,17,17)][font=Helvetica, Arial, sans-serif][background=rgb(254,254,254)]Hello everyone we have been hard at work to get something playable for the public! Now we finally have a alpha tech demo ready for you. We are working on all the animations since the third person walking animation …
We're so close to BETA that I can literally taste it. When I came up with the idea of this game, I never dreamed that it would come nearly as close as it did. I have to thank my team for that. BETA will be in a month if you didn't know, and if you're interested, drop a comment and I'll PM you with …
[color=rgb(51,51,51)][font='Trebuchet MS', sans-serif, Tahoma, Arial, Verdana][indent=1]Hey guys, sorry that I haven't updated in a while, we've been heavy at work. Today, I'll be discussing some exciting news with you all. Fro you too lazy to read it all, I'll put bold-faced headings for categorie…
Hey guys, I just wanted to say hello, and we haven't done an update for a while. We have a new gun ready for you, as well as our character controller. You can try out the controller here: http://dl.dropbox.com/u/28501152/Cus...WebPlayer.html
It's a bit glitchy because while the controller is almost …
It's a bit glitchy because while the controller is almost …
Hey guys, we have some exciting news. Not Dead Enough, our ambitous open world zombie apocalypse simulator, will have a playable BETA in early march! We hope to have the Beta ready by February 28th, then we'll release it soon after! This has been a very exciting educational experience for us, and w…
Yes. We're alive. And our game is still in production. Not Dead Enough, our ambitious zombie apocalypse simulator, is still in production. If you don't know about it, read it and all of it's updates here (we post here more than the dev journal): http://forum.unity3d.com/threads/158344-Not-Dead-Enou…
Today I finished some things for my small free roam game that I talked about in my last post (If you haven't seen it, you might want to check it out first). Here's what I finished:
-Downloaded placeholder models/animations
-Worked on terrain a bit
-Worked on some code for AI
That's pretty much what I f…
-Downloaded placeholder models/animations
-Worked on terrain a bit
-Worked on some code for AI
That's pretty much what I f…
Hey guys, I'm going to try something that will hopefully brighten my game development skills. I want to try to complete a small game with a deadline of January 3rd. It will be just a small first person free roam game over a small area where you can shoot at things. I want to add a couple of things:…
Hey guys, I know that I haven't been writing alot lately. But soon that will pay off. Hopefully in early 2013 we will have a demo of our ambitious zombie apocalypse survival simulator, Not Dead Enough. The terrain is almost complete, and once that is done, we will implement the randomly spawned zom…
Hey guys, I'm back, and I'm happy to say that single player has been announced! We didn't want ANYONE to miss out on the action, so there will be ALL of the features of multiplayer in Single Player. There will be AI characters spread throughout the world, and if you find them, you can shoot them, k…
Hey guys, I want to start a new kind of "series", where we tell you how we do things technically so you won't feel that we're lying about what we can do. So this is kind of like a 'How will you pull that off' answering series.
So, today I want to go over how we're planning on doing the terrain. If y…
So, today I want to go over how we're planning on doing the terrain. If y…
One of the worst fears of a game developer is that someone big would start developing something like your game. This happened when I was checking out my Work-In-Progress forum on the Unity 3D website when someone brought something depressing to my attention. Undead Labs is in development of State o…
Hey guys, I'm back with another update, and the team has finally decided what graphics style we're going for. We've been discussing this for a couple of days because we don't know the full power of Unity yet. That being said, we didn't know how much the game could hold without getting about 5 frame…
First off, if you don't know what our game will be, you should probably check that out first, or this might not make much sense. Actually, I'll just summarize it right here: Our game, titled 'Not Dead Enough', will be a zombie survival MMO (as well as a short 'story' with tasks), with more realism …
Hey guys, as you know, we're making a zombie apocalypse simulator. You can read about the full concept in my earlier journal entries. Anyways, I have a couple of photos to share with you: Read more
in The life of a Unity Developer
Introduction
Hey guys, so as you know, we're making a zombie survival game. I have told you details about the game, but they're small compared to what we've decided to do and expand on. We've finally made some changes and decided the overall ties for it.
What is World War Z?
(WWZ is a placeholder now,…
Hey guys, so as you know, we're making a zombie survival game. I have told you details about the game, but they're small compared to what we've decided to do and expand on. We've finally made some changes and decided the overall ties for it.
What is World War Z?
(WWZ is a placeholder now,…
Here's how I've been working out the layout of the game for our zombie survival as I've written the script: I think that the story mode won't be too long, maybe 8 or 9 chapters. Survival will be where most people will play. It will be DayZ style, like you said, and the player will find food, water,…
Hey guys, this is my first post here, and I'm very excited. I'm about to work on my first major project! It's a zombie survival game, and here are the details:
The Gameplay
There will be a couple of modes. The first mode will be Story. It will follow the campaign of a survivor as he finds more people…
The Gameplay
There will be a couple of modes. The first mode will be Story. It will follow the campaign of a survivor as he finds more people…
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