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Alex.SilR's Journal



Day 1

Posted by , in General 05 November 2012 - - - - - - · 397 views

Mirrored from my blog (en, pt-br).

On day 1 I made an organizational housecleaning in my room, took off my PC and now I’m just using the notebook. It may seem that it was a simple thing, but it actually took almost all day and I ended up missing in college because of it.

I also configured the virtual workspace, what was easy.

The Unity3D was already installed, but had to download again to a newer version. Visual Studio 2010 was already installed too because I use in college, and how I’ll use C#, Visual Studio is the best IDE for the job. I start looking how integrate Unity and Visual Studio and is very easy! Just select Visual Studio as editor in Unity settings and that is it! Intellisense works great without doing anything more!

Other thing I did was looking for a task manager, what was easy and fast because I already had RememberTheMilk in mind. I made an account and I’ll use it for now. I don’t know if it will be good for keep log of the task already that I already did.

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PS: Sorry for the bad english.


Day 0

Posted by , in General 05 November 2012 - - - - - - · 586 views

Mirrored from my blog (en, pt-br).

My name is Alex da Silva Ribeiro, I’m studying analysis and systems development at Fatec-SO in Brazil and I decided to become an indie game developer.

Some things I have considered in making this decision was:
  • I love games! – If you don’t love games don’t even think in become an indie game developer.
  • I like coding – An indie developer will need do a little of everything in the workflow of a game. Like and don’t have fear of coding will help a lot.
  • Currently I don’t need worry about money – Develop a game is complex and take time (of course depends of the game). How the return (financial) is not guaranteed, don’t think in become an indie game developer for the money.
  • I’m not lazy to learn new things – This is perhaps one of the most important skills, not only to develop games.
  • I’m not an artist – All the art side of the game I will have difficulty or I will not be able to do it, so I will need look at free (free beer!) assets sites.
  • I’ve ideas – Everyone that likes to play have an idea of an game, even that an idea don’t worth anything without doing it is the idea that will give the push for the indie game developer go forward, so idea is important in the whole.

A few months ago I started learn Unity3D and is the engine I’ve chosen for started. I’ll start reading the book Unity 3.x Game Development Essentials – Will Goldstone.

PS: Sorry for the bad english.






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