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1.1. Game Type
The game will be a first person shooter puzzle.
The name of the game will be for now SinC (Shooting Into Cubes).
The goal of the game is shooting into cubes in order to take them to certain areas. To do so the player will have a weapon capable of:
In addition to this weapon the player will also have the ability to stop time to prepare and plot the best strategy. While stopped in time the player can shoot projectiles, which also froze and returned to their trajectory when the time flow is restored.
2.2. Game Pacing
As the mechanics of the game will be very repetitive the game will aim to be casual, where the player doesn’t need to follow stories and other elements.
2.3. Target Audience
The game will target audience of players who enjoy first person shooter and puzzle without age restrictions, because the game doesn’t contain any violence or situations that may cause discrimination.
3.3. Player role
First Person Shooter.
Basically the game will feature a main menu and one where the player will be able to choose the level you wish to play.