Mirrored from my blog (en, pt-br).
On day 2 I started reading the book and did a little research about GDD and how become indie game developer.
The research about GDD was very quickly, but I found some interesting things, like:
In the research about become indie I found a post from Mode 7, a company that already have some time on the market. The post is quite large and covers several aspects that must be considered when becoming indie.
The chapter 1 of the book was very basics, was introduced some concepts of 3D environment and some of Unity interface.
PS: Sorry for the bad english.
On day 2 I started reading the book and did a little research about GDD and how become indie game developer.
The research about GDD was very quickly, but I found some interesting things, like:
- GOD - Game Overview Document
- IDD - Initial Design Document
- GameBible
In the research about become indie I found a post from Mode 7, a company that already have some time on the market. The post is quite large and covers several aspects that must be considered when becoming indie.
The chapter 1 of the book was very basics, was introduced some concepts of 3D environment and some of Unity interface.
PS: Sorry for the bad english.
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