For a while, (or "A long time ago, in a gala... Hmm, I digress.) I am interested in space and doing a game in this environment.
Fed by a plethora or Star trek and Stargate episodes, I wanted to give to this project the same kind of atmosphere.
Okay, now that you told your life, you explained to us what it is ?
Space (it's a codename), is a game that I imagined, it's more like a giant concept program that I dev on my free time.
Basicaly, it started from two "simple" wishes :
In this blog, I'll write some articles on the advancement of this program, and methods used to achieve my goals.
I hope this could help someone else. Who knows ?
Aw, a last thing, I'm not a English speaker, so, if you see any fault (my bet there's are many of them).
Thanks !
Fed by a plethora or Star trek and Stargate episodes, I wanted to give to this project the same kind of atmosphere.
Okay, now that you told your life, you explained to us what it is ?
Space (it's a codename), is a game that I imagined, it's more like a giant concept program that I dev on my free time.
Basicaly, it started from two "simple" wishes :
- I want to be able to fly my own starship, and visit it's interior integrally. From the bridge, to the rear dock.
- I want to have a procedural universe with planets, asteroids, etc, etc, all visitable, like in "Infinity".
In this blog, I'll write some articles on the advancement of this program, and methods used to achieve my goals.
I hope this could help someone else. Who knows ?
Aw, a last thing, I'm not a English speaker, so, if you see any fault (my bet there's are many of them).
Thanks !
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