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The Gameconomist



Building an In-Game Store for the First Time? Here are the 4 Keys to Success

Posted by Yaniv Nizan, 05 May 2013 · 2,003 views
IAP, In-App Purchase, Apple and 5 more...
So you have a great concept for a mobile game and you've heard that free 2 play games with in app purchase is the way to go but you are not sure where to start. Guess what? You are not alone. Designing a good in-game store is very different than designing the core of the game and many game developers are unsure about how to do it right.

Let me take you t...


In-Game Store - What's better - Free Programming or Free Design + Programming

Posted by Yaniv Nizan, 01 May 2013 · 473 views
In-Game Store, IAP and 3 more...
My company SOOMLA is investigating a rather interesting concept today. We all know that Free 2 Play is the way to go with mobile games and every game these days either have an in-game store or is looking to add one.The SOOMLA platform is about saving time on the development side, reducing the programming work and code maintenance work associated with the...


Announcing my Mailing List - News for Mobile Game Developers

Posted by Yaniv Nizan, 23 February 2013 · 530 views
In-App Purchase, mobile games and 5 more...
I'm very proud to announce this a initiative - The SOOMLA List   . It's a very simple Idea - Every week or so I hand pick some great articles, news I found and other very useful links about free to play game design, virtual economies and more. This way I can be in touch more directly and engage in conversations about the topics.   If you like reading my b...


Interview with Creator of Lazy Snakes, Primadawn

Posted by Yaniv Nizan, 07 February 2013 · 479 views
indie games, developer interview and 2 more...
Lazy Snakes is a puzzle game for Android that is releasing a new version these days. The game was created by Primadwan and has been featured in the Google Play App Store and had millions of installs around the world. It was also one of the first Android games to use the In-App Purchase  in them. We thought the new release will be a great opportunity to as...


The Truth Behind In-App Purchases

Posted by Yaniv Nizan, 23 January 2013 · 695 views

Unless you have been living on another plant in the past 18 months, you must have heard that In-App Purchase is a great monetization model. Publications like Business Insider and others have provided a lot of data to support this claim but the reality is that the picture they painted is a bit misleading.
Let’s take a deep look into the market of mobile g...


5 Mistakes to Avoid with Virtual Economies for Mobile Games

Posted by Yaniv Nizan, 21 December 2012 · 493 views
Virtual Economies, virtual goods and 11 more...
Our mission here at the SOOMLA Project is to help mobile game developers make better economies. As part of that we try to make sure that our off the shelf presets or turn key virtual economies are already as good as they can be. We investigate and research the market all the time and try to analyze why games fail or succeed. Why some games monetize better...





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