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The Gameconomist

5 Mistakes to Avoid with Virtual Economies for Mobile Games

Posted by Yaniv Nizan, 21 December 2012 - - - - - - · 703 views
Virtual Economies, virtual goods and 11 more...
Our mission here at the SOOMLA Project is to help mobile game developers make better economies. As part of that we try to make sure that our off the shelf presets or turn key virtual economies are already as good as they can be. We investigate and research the market all the time and try to analyze why games fail or succeed. Why some games monetize better...