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The Gameconomist



Building an In-Game Store for the First Time? Here are the 4 Keys to Success

Posted by Yaniv Nizan, 05 May 2013 · 2,003 views
IAP, In-App Purchase, Apple and 5 more...
So you have a great concept for a mobile game and you've heard that free 2 play games with in app purchase is the way to go but you are not sure where to start. Guess what? You are not alone. Designing a good in-game store is very different than designing the core of the game and many game developers are unsure about how to do it right.

Let me take you t...


In-Game Store - What's better - Free Programming or Free Design + Programming

Posted by Yaniv Nizan, 01 May 2013 · 473 views
In-Game Store, IAP and 3 more...
My company SOOMLA is investigating a rather interesting concept today. We all know that Free 2 Play is the way to go with mobile games and every game these days either have an in-game store or is looking to add one.The SOOMLA platform is about saving time on the development side, reducing the programming work and code maintenance work associated with the...





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